I got to sit down yesterday and work on my asteroidfield shot some more. It’s coming along. I’ve added a little specularity to the asteroids which I like. I think I’ll tone that down a little though.
The weapon fire was done with the Worley labs plug-in Tracer. The explosion is tried and true stock explosion mapped in a polygon. Added a yellow point light to give the illusion of light from the blast.
As far as the completed image there are a few more items to come. The most important of which is the ship. I want to build and texture my own starfighter.
I’ll post again with changes.
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