Lighting Tutorial…Another Topic.

Another topic I want to talk about in the Space Lighting Tutorial will be the importance of Diffuse, Specular Maps on space ship models.  How lights  interact with Specular Maps most importantally.

I used 3 of Fabio Passaro’s textures from his Star Fury to create this image.

Textures

The image is a composite of three texture maps.  The specular map breaks up the specular highlights, the diffuse map give different tonal levels to the color map. 

Plan on going into a detail on that since it’s crucial to Lighting Space Scenes well.

About 0x0y0z

I am a CGI artist and animator my program of choice is Lightwave by Newtek I have been using it since around 1996. I am a film and music fan. Some of my favorite films are Alien, Blade Runner, The Crow. Casablanca, Out of the Past, Outland, L.A. Confidential, Time Crimes. I was born and live in the Unitied States View all posts by 0x0y0z

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