Viper Firing Test

These renders are from a test I was doing using Tracer for the cannon fire.

Some things that caused me to pull my hair out was the wagonwheel effect or stroboscopic effect.  Where each new round was replaced in space by the next round causing the rounds to look like they are moving backwards or not moving at all. 

I overcame this by using three round bursts instead of  continuous fire.

I do have matching flares at the gun barrels, but they do not produce light.  They will next time.  Was focused on the other aspects.  I knew I was leaving it out.

The rounds will be red next time and the flares too.  🙂  Like the show.

Motion blur at 30% with particle blur. 

Viper MK2 by Sean Kennedy

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About 0x0y0z

I am a CGI artist and animator my program of choice is Lightwave by Newtek I have been using it since around 1996. I am a film and music fan. Some of my favorite films are Alien, Blade Runner, The Crow. Casablanca, Out of the Past, Outland, L.A. Confidential, Time Crimes. I was born and live in the Unitied States View all posts by 0x0y0z

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